Replay
  • OrcS.o.K.o.L
    1. Blademaster, level 7
    2. Shadow Hunter, level 6
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 5
    2. Beastmaster, level 5
    3. Goblin Tinker, level 5
vs
Game length
00:41:24
Patch
3.00
Downloads
16
Turtle Rock 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 6, 2026 by Stowka
Game breakdown

S.o.K.o.L (SoKoL#2317)

171 APM

Heroes

  • BlademasterLevel 7
    1. Wind Walk level 3
    2. Critical Strike level 3
    3. Bladestorm level 1
  • Shadow HunterLevel 6
    1. Hex level 2
    2. Healing Wave level 3
    3. Big Bad Voodoo level 1

Units

  • Peon19
  • Raider19
  • Troll Batrider12
  • Spirit Walker5
  • Shaman4
  • Tauren4
  • Grunt3

Buildings

  • Watch Tower16
  • Orc Burrow4
  • Beastiary4
  • Voodoo Lounge3
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • War Mill1
  • Great Hall1
  • Fortress1

Upgrades

  • Berserker Strength
  • Ensnare
  • Shaman TrainingLevel 2
  • Pillage
  • Reinforced Defenses
  • Spirit Walker TrainingLevel 2
  • Pulverize
  • Liquid FireLevel 2

Items

  • Lesser Clarity Potion18
  • Healing Salve12
  • Scroll of Speed10
  • Potion of Lesser Invulnerability6
  • Scroll of Town Portal5
  • Potion of Mana3
  • Dust of Appearance2
  • Tiny Great Hall2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Orb of Lightning1

Control groups

Group 123456
Set 74 17 1 5 1 2
Used 575 88 111 304 189 69
Actions by type
Right clicks
2885
Selections
1504
Control group selections
1336
Control groups set
100
Build and train orders
308
Abilities
342
Basic commands
364
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
5

PhoeNix (DorraNi#2523)

479 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 2
    2. Entangling Roots level 3
  • BeastmasterLevel 5
    1. Summon Bear level 3
    2. Summon Hawk level 1
    3. Summon Quilbeast level 1
  • Goblin TinkerLevel 5
    1. Pocket Factory level 1
    2. Engineering Upgrade level 2
    3. Pocket Factory level 1
    4. Pocket Factory level 1

Units

  • Druid of the Talon31
  • Wisp30
  • Archer12
  • Chimaera4
  • Faerie Dragon3
  • Hippogryph3

Buildings

  • Moon Well12
  • Tree of Life4
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Wind2
  • Tree of Eternity2
  • Chimaera Roost2
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Talon TrainingLevel 2
  • Nature's BlessingLevel 2

Items

  • Scroll of Healing7
  • Scroll of Town Portal5
  • Lesser Clarity Potion4
  • Potion of Healing4
  • Staff of Preservation3
  • Potion of Lesser Invulnerability3
  • Moonstone2
  • Dust of Appearance1
  • Orb of Venom1

Control groups

Group 12345
Set 207 32 5 6 2
Used 4470 2679 1164 470 0
Actions by type
Right clicks
5822
Selections
3650
Control group selections
8783
Control groups set
252
Build and train orders
357
Abilities
258
Basic commands
201
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Timeline

OrcData incomplete
24,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,175 10:21 12,350 20:42 18,525 31:03 24,700 41:24
Army8,635
Economy1,810
Production1,360
Technology1,065
Support11,830

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
22,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,175 10:21 12,350 20:42 18,525 31:03 24,700 41:24
Army8,010
Economy3,160
Production1,240
Technology1,500
Support8,105

Partial spend: actions with unknown prices are excluded.

41:24 / 41:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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