Replay
  • UndeadVankor
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 1
  • OrcArminvB
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
    3. Shadow Hunter, level 2
vs
Game length
00:16:04
Patch
3.00
Downloads
26
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

Vankor (Atlas#24990)

261 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Crypt Fiend9
  • Acolyte7
  • Obsidian Statue5
  • Ghoul2
  • Abomination1

Buildings

  • Ziggurat5
  • Crypt1
  • Graveyard1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Spirit Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Burrow

Items

  • Rod of Necromancy2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Potion of Healing2
  • Orb of Corruption1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 1234560
Set 84 75 97 4 5 16 4
Used 195 0 222 261 326 123 5
Actions by type
Right clicks
1555
Selections
636
Control group selections
1132
Control groups set
285
Build and train orders
84
Abilities
45
Basic commands
190
Item uses
8
Subgroup switches
0
Units removed from queue
3
Escape presses
0

ArminvB (ArminvB#2981)

254 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1

Units

  • Troll Headhunter/Berserker9
  • Peon7
  • Troll Headhunter/Berserker7
  • Raider5
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Beastiary1
  • Great Hall1

Upgrades

  • Ranged WeaponsLevel 2
  • Reinforced DefensesLevel 3
  • Ensnare
  • Berserker Upgrade
  • War Drums Damage Increase

Items

  • Lesser Clarity Potion6
  • Scroll of Speed4
  • Healing Salve3
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Orb of Lightning1
  • Scroll of Healing1

Control groups

Group 1234590
Set 31 15 9 49 47 1 1
Used 688 301 233 254 0 0 0
Actions by type
Right clicks
1406
Selections
549
Control group selections
1476
Control groups set
153
Build and train orders
126
Abilities
50
Basic commands
71
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
8,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,234 4:01 4,468 8:02 6,701 12:03 8,935 16:04
Army3,415
Economy525
Production520
Technology1,040
Support3,345
OrcData incomplete
8,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,234 4:01 4,468 8:02 6,701 12:03 8,935 16:04
Army3,570
Economy910
Production505
Technology940
Support3,010

Partial spend: actions with unknown prices are excluded.

16:04 / 16:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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