Replay
  • HumanSaganash
    1. Archmage, level 3
    2. Mountain King, level 2
  • OrcLadziuk
    1. Far Seer, level 4
    2. Shadow Hunter, level 2
    3. Tauren Chieftain, level 1
vs
Game length
00:12:00
Patch
3.00
Downloads
20
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

Saganash (Saganash#2270)

354 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Rifleman11
  • Peasant10
  • Priest7
  • Footman2

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • GunpowderLevel 3
  • Priest Training
  • Long Rifles

Items

  • Scroll of Healing1

Control groups

Group 123456
Set 38 11 2 2 2 1
Used 602 139 61 391 266 185
Actions by type
Right clicks
290
Selections
847
Control group selections
1644
Control groups set
56
Build and train orders
104
Abilities
31
Basic commands
961
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ladziuk (LDK#21919)

259 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Peon11
  • Troll Headhunter/Berserker11
  • Tauren2
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Ranged WeaponsLevel 2
  • Berserker Upgrade
  • Pulverize

Items

  • Lesser Clarity Potion3
  • Healing Salve2
  • Scroll of Speed2
  • Orb of Lightning1
  • Scroll of Healing1

Control groups

Group 1234
Set 48 2 1 2
Used 218 289 267 162
Actions by type
Right clicks
1148
Selections
491
Control group selections
936
Control groups set
53
Build and train orders
90
Abilities
20
Basic commands
134
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,715 3:00 3,430 6:00 5,145 9:00 6,860 12:00
Army3,470
Economy750
Production670
Technology395
Support1,575
OrcData incomplete
6,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,715 3:00 3,430 6:00 5,145 9:00 6,860 12:00
Army2,220
Economy825
Production495
Technology815
Support2,185

Partial spend: actions with unknown prices are excluded.

12:00 / 12:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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