Replay
vs
Game length
00:05:57
Patch
3.00
Downloads
20
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

EchoGoodman (EchoGoodman#2734)

180 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul7
  • Acolyte6

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 1234567
Set 9 9 10 1 1 1 1
Used 25 9 0 0 109 129 96
Actions by type
Right clicks
293
Selections
164
Control group selections
368
Control groups set
32
Build and train orders
30
Abilities
9
Basic commands
8
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Ikbencool (ikbencool#2603)

263 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant8
  • Footman7
  • Rifleman1

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Items

  • Boots of Speed1

Control groups

Group 123456
Set 27 9 12 41 26 7
Used 69 2 7 136 92 53
Actions by type
Right clicks
408
Selections
295
Control group selections
359
Control groups set
122
Build and train orders
49
Abilities
1
Basic commands
100
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
3,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 858 1:29 1,715 2:58 2,573 4:27 3,430 5:57
Army840
Economy450
Production380
Technology320
Support1,395
Human
3,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 858 1:29 1,715 2:58 2,573 4:27 3,430 5:57
Army1,150
Economy600
Production340
Technology390
Support950
5:57 / 5:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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