Replay
  • UndeadWhatCanUDDo
    1. Death Knight, level 3
    2. Pit Lord, level 2
  • OrcOrcoholic
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
    3. Shadow Hunter, level 1
vs
Game length
00:11:05
Patch
3.00
Downloads
24
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

WhatCanUDDo (Whatcanuddo#2129)

272 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Pit LordLevel 2
    1. Cleaving Attack level 1
    2. Howl of Terror level 1

Units

  • Acolyte8
  • Crypt Fiend3
  • Ghoul2
  • Obsidian Statue1

Buildings

  • Ziggurat3
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Burrow
  • Creature Carapace
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Claws of Attack +61
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 12
Set 346 36
Used 463 195
Actions by type
Right clicks
1080
Selections
532
Control group selections
658
Control groups set
382
Build and train orders
46
Abilities
12
Basic commands
47
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Orcoholic (NadroY#21612)

291 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Troll Headhunter/Berserker10
  • Peon7
  • Raider1
  • Kodo Beast1
  • Troll Headhunter/Berserker1
  • Goblin Zeppelin1

Buildings

  • Altar of Storms4
  • Orc Burrow4
  • Beastiary2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ranged Weapons
  • Troll Regeneration
  • Ensnare
  • Berserker Upgrade
  • War Drums Damage Increase

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Orb of Lightning1
  • Scroll of Healing1

Control groups

Group 12345
Set 294 3 10 102 4
Used 453 76 106 185 4
Actions by type
Right clicks
1104
Selections
412
Control group selections
824
Control groups set
413
Build and train orders
115
Abilities
19
Basic commands
67
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
4,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,661 2:46 3,323 5:32 4,984 8:18 6,645 11:05
Army1,085
Economy600
Production520
Technology895
Support1,895
OrcData incomplete
6,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,661 2:46 3,323 5:32 4,984 8:18 6,645 11:05
Army2,160
Economy525
Production1,190
Technology965
Support1,805

Partial spend: actions with unknown prices are excluded.

11:05 / 11:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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