Replay
  • UndeadEmber
    1. Death Knight, level 3
    2. Lich, level 2
    3. Dark Ranger, level 1
  • OrcArminvB
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
    3. Shadow Hunter, level 2
vs
Game length
00:12:05
Patch
3.00
Downloads
19
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

Ember (Ember#21963)

259 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Ghoul17
  • Acolyte6
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Unholy Strength
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Mana1
  • Scroll of Healing1

Control groups

Group 123457
Set 31 7 5 6 2 1
Used 271 58 181 134 243 193
Actions by type
Right clicks
1136
Selections
295
Control group selections
1080
Control groups set
52
Build and train orders
73
Abilities
41
Basic commands
192
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ArminvB (ArminvB#2981)

244 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1

Units

  • Troll Headhunter/Berserker10
  • Peon8
  • Troll Headhunter/Berserker5
  • Raider4
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Fortress1

Upgrades

  • Ranged Weapons
  • Ensnare
  • Reinforced Defenses
  • Berserker Upgrade

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Orb of Lightning1
  • Potion of Healing1

Control groups

Group 12345
Set 28 9 8 46 43
Used 477 192 119 181 3
Actions by type
Right clicks
1027
Selections
349
Control group selections
972
Control groups set
134
Build and train orders
103
Abilities
26
Basic commands
85
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
6,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,703 3:01 3,405 6:02 5,108 9:03 6,810 12:05
Army2,440
Economy450
Production720
Technology920
Support2,145
OrcData incomplete
6,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,703 3:01 3,405 6:02 5,108 9:03 6,810 12:05
Army3,000
Economy600
Production505
Technology840
Support1,865

Partial spend: actions with unknown prices are excluded.

12:05 / 12:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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