Replay
  • OrcLadziuk
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
    3. Shadow Hunter, level 2
  • HumanFrankyWilde
    1. Archmage, level 3
    2. Pandaren Brewmaster, level 3
vs
Game length
00:12:22
Patch
3.00
Downloads
14
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

Ladziuk (LDK#21919)

243 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1

Units

  • Peon10
  • Troll Headhunter/Berserker7
  • Troll Headhunter/Berserker3
  • Tauren2

Buildings

  • Orc Burrow4
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ranged Weapons
  • Berserker Upgrade
  • Pulverize
  • Backpack

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Gloves of Haste1
  • Scroll of Speed1
  • Potion of Lesser Invulnerability1
  • Orb of Lightning1

Control groups

Group 1234
Set 36 2 3 1
Used 216 314 297 228
Actions by type
Right clicks
978
Selections
474
Control group selections
1055
Control groups set
42
Build and train orders
95
Abilities
19
Basic commands
120
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

FrankyWilde (FrankyWilde#21548)

154 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Brawler level 1

Units

  • Footman11
  • Peasant9
  • Priest4
  • Spell Breaker4
  • Sorceress3

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Vault3
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Arcane Tower1
  • Keep1

Upgrades

  • Defend
  • Priest Training

Items

  • Scroll of Healing2
  • Scroll of Regeneration1

Control groups

Group 12345
Set 44 6 6 17 4
Used 219 34 23 11 0
Actions by type
Right clicks
812
Selections
360
Control group selections
287
Control groups set
77
Build and train orders
105
Abilities
17
Basic commands
78
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

OrcData incomplete
6,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,775 3:05 3,550 6:11 5,325 9:16 7,100 12:22
Army1,950
Economy750
Production630
Technology865
Support1,860

Partial spend: actions with unknown prices are excluded.

Human
7,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,775 3:05 3,550 6:11 5,325 9:16 7,100 12:22
Army3,350
Economy675
Production820
Technology515
Support1,740
12:22 / 12:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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