Replay
  • UndeadSuperfurion
    1. Death Knight, level 3
    2. Lich, level 3
  • UndeadWhatCanUDDo
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dreadlord, level 3
vs
Game length
00:16:35
Patch
3.00
Downloads
15
Twisted Meadows 1.1
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

Superfurion (Superfurion#2332)

110 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Acolyte5
  • Frost Wyrm4
  • Ghoul3
  • Gargoyle3
  • Crypt Fiend2

Buildings

  • Ziggurat11
  • Black Citadel3
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Boneyard1
  • Haunted Gold Mine1
  • Necropolis1
  • Temple of the Damned1

Upgrades

  • Web
  • Creature Attack
  • Necromancer Training

Items

  • Scroll of Town Portal3
  • Potion of Healing2
  • Rod of Necromancy1
  • Dust of Appearance1
  • Orb of Corruption1
  • Sacrificial Skull1

Control groups

Group 12345
Set 46 2 1 2 1
Used 60 9 24 5 15
Actions by type
Right clicks
812
Selections
466
Control group selections
113
Control groups set
52
Build and train orders
75
Abilities
34
Basic commands
96
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
6

WhatCanUDDo (Whatcanuddo#2129)

249 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • DreadlordLevel 3
    1. Carrion Swarm level 2
    2. Vampiric Aura level 1

Units

  • Ghoul10
  • Acolyte8
  • Gargoyle7
  • Frost Wyrm1

Buildings

  • Ziggurat7
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Sacrificial Pit1
  • Boneyard1
  • Haunted Gold Mine1
  • Temple of the Damned1
  • Necropolis1
  • Spirit Tower1

Upgrades

  • Creature AttackLevel 2
  • Ghoul Frenzy
  • Creature Carapace
  • Banshee Training

Items

  • Scroll of Healing2
  • Rod of Necromancy1
  • Staff of Teleportation1
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123
Set 703 53 1
Used 651 128 120
Actions by type
Right clicks
1507
Selections
587
Control group selections
899
Control groups set
757
Build and train orders
63
Abilities
29
Basic commands
28
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
10,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,508 4:08 5,015 8:17 7,523 12:26 10,030 16:35
Army2,855
Economy825
Production685
Technology1,495
Support4,170
Undead
9,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,508 4:08 5,015 8:17 7,523 12:26 10,030 16:35
Army2,810
Economy1,050
Production960
Technology990
Support3,895
16:35 / 16:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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