Replay
  • UndeadSuperfurion
    1. Death Knight, level 6
    2. Lich, level 5
  • UndeadWhatCanUDDo
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 3
vs
Game length
00:26:00
Patch
3.00
Downloads
18
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

Superfurion (Superfurion#2332)

112 APM

Heroes

  • Death KnightLevel 6
    1. Death Coil level 3
    2. Unholy Aura level 3
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 2

Units

  • Gargoyle18
  • Frost Wyrm9
  • Crypt Fiend6
  • Ghoul5
  • Acolyte4

Buildings

  • Ziggurat7
  • Black Citadel3
  • Altar of Darkness2
  • Spirit Tower2
  • Boneyard2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Haunted Gold Mine1
  • Necropolis1

Upgrades

  • Web
  • Stone Form
  • Creature AttackLevel 2
  • Creature Carapace

Items

  • Rod of Necromancy4
  • Scroll of Town Portal4
  • Potion of Lesser Invulnerability3
  • Potion of Healing2
  • Orb of Corruption1

Control groups

Group 12345
Set 55 2 1 3 4
Used 132 12 18 4 13
Actions by type
Right clicks
1436
Selections
725
Control group selections
179
Control groups set
65
Build and train orders
127
Abilities
56
Basic commands
168
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
8

WhatCanUDDo (Whatcanuddo#2129)

294 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Gargoyle20
  • Ghoul11
  • Acolyte7
  • Frost Wyrm4

Buildings

  • Ziggurat9
  • Haunted Gold Mine3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Boneyard1

Upgrades

  • Creature AttackLevel 2
  • Ghoul Frenzy
  • Creature Carapace
  • Cannibalize

Items

  • Orb of Corruption2
  • Scroll of Protection2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 12
Set 515 69
Used 1708 1097
Actions by type
Right clicks
2681
Selections
1062
Control group selections
2805
Control groups set
584
Build and train orders
98
Abilities
44
Basic commands
81
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

Undead
16,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,224 6:30 8,448 13:00 12,671 19:30 16,895 26:00
Army8,505
Economy750
Production860
Technology1,860
Support4,920
UndeadData incomplete
13,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,224 6:30 8,448 13:00 12,671 19:30 16,895 26:00
Army6,360
Economy1,200
Production730
Technology845
Support4,095

Partial spend: actions with unknown prices are excluded.

26:00 / 26:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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