Replay
  • HumanFrankyWilde
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcGarfyeld
    1. Tauren Chieftain, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:12:48
Patch
3.00
Downloads
17
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

FrankyWilde (FrankyWilde#21548)

176 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Footman11
  • Peasant10
  • Spell Breaker4
  • Ice Troll Berserker2
  • Priest2
  • Sorceress1
  • Ogre Mauler1

Buildings

  • Farm8
  • Arcane Tower3
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Defend

Items

  • Scroll of Healing2
  • Boots of Speed1

Control groups

Group 12345
Set 40 11 7 15 4
Used 282 143 36 2 0
Actions by type
Right clicks
941
Selections
375
Control group selections
463
Control groups set
77
Build and train orders
99
Abilities
15
Basic commands
101
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Garfyeld (NightSix#21974)

131 APM

Heroes

  • Tauren ChieftainLevel 3
    1. Endurance Aura level 2
    2. Shockwave level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Grunt11
  • Peon10
  • Troll Headhunter/Berserker6

Buildings

  • Orc Burrow4
  • War Mill1
  • Barracks1
  • Altar of Storms1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Spiked Barricades
  • Berserker Strength
  • Reinforced Defenses
  • Armor

Items

  • Healing Salve2
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 145
Set 13 1 12
Used 107 8 6
Actions by type
Right clicks
868
Selections
423
Control group selections
121
Control groups set
26
Build and train orders
62
Abilities
20
Basic commands
17
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
7,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,834 3:12 3,668 6:24 5,501 9:36 7,335 12:48 U U
Army3,560
Economy750
Production820
Technology655
Support1,550
Orc
6,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,834 3:12 3,668 6:24 5,501 9:36 7,335 12:48
Army3,010
Economy750
Production510
Technology765
Support1,750
12:48 / 12:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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