Replay
  • Night ElfKYO
    1. Demon Hunter, level 4
    2. Pit Lord, level 4
    3. Forsaken Paladin, level 1
  • OrcEmoL
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
    3. Pit Lord, level 2
vs
Game length
00:19:13
Patch
3.00
Downloads
21
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

KYO (KYO#33931)

224 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Pit LordLevel 4
    1. Howl of Terror level 2
    2. Cleaving Attack level 2
  • Forsaken PaladinLevel 1
    1. Consecration level 1

Units

  • Wisp29
  • Archer7
  • Dryad5
  • Chimaera3
  • Huntress1
  • Druid of the Claw1

Buildings

  • Moon Well8
  • Ancient of Lore5
  • Chimaera Roost3
  • Hunter's Hall2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Strength of the Wild

Items

  • Potion of Healing3
  • Anti-magic Potion2
  • Boots of Speed1
  • Ring of Protection +31
  • Circlet of Nobility1
  • Gloves of Haste1
  • Orb of Venom1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 144 82 49 30 55 15 3
Used 637 298 74 101 54 14 4
Actions by type
Right clicks
1699
Selections
466
Control group selections
1182
Control groups set
378
Build and train orders
138
Abilities
64
Basic commands
115
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
11

EmoL (EmoL#31614)

166 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Pit LordLevel 2
    1. Cleaving Attack level 1
    2. Howl of Terror level 1

Units

  • Peon8
  • Grunt7
  • Tauren5
  • Troll Batrider3
  • Spirit Walker1
  • Raider1

Buildings

  • Orc Burrow7
  • Barracks2
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Fortress1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Berserker Strength
  • ArmorLevel 2
  • Ensnare
  • Pulverize
  • Spirit Walker Training

Items

  • Lesser Clarity Potion5
  • Healing Salve4
  • Orb of Lightning2
  • Circlet of Nobility1
  • Potion of Mana1
  • Scroll of Healing1

Control groups

Group 123456
Set 118 1 1 1 5 2
Used 100 1 10 41 89 11
Actions by type
Right clicks
1462
Selections
827
Control group selections
252
Control groups set
128
Build and train orders
87
Abilities
61
Basic commands
193
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
11,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,895 4:48 5,790 9:36 8,685 14:24 11,580 19:13 A
Army3,075
Economy1,740
Production1,525
Technology750
Support4,490
OrcData incomplete
9,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,895 4:48 5,790 9:36 8,685 14:24 11,580 19:13
Army3,755
Economy600
Production820
Technology840
Support3,280

Partial spend: actions with unknown prices are excluded.

19:13 / 19:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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