Replay
  • HumanDagaJeoYo
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 4
  • OrcMusic
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
    3. Forsaken Paladin, level 3
vs
Game length
00:20:56
Patch
3.00
Downloads
11
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

DagaJeoYo (DagaJeoYo#3259)

252 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Brawler level 2

Units

  • Footman13
  • Peasant12
  • Spell Breaker7
  • Priest5
  • Sorceress5

Buildings

  • Farm10
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Arcane Tower1
  • Guard Tower1

Upgrades

  • Sorceress Training
  • Priest Training

Items

  • Lesser Clarity Potion4
  • Scroll of Town Portal3
  • Ivory Tower2
  • Boots of Speed1
  • Staff of Teleportation1
  • Tome of Retraining1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 12345
Set 43 7 35 6 9
Used 215 62 357 263 217
Actions by type
Right clicks
1852
Selections
1011
Control group selections
1114
Control groups set
100
Build and train orders
134
Abilities
144
Basic commands
634
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Music (유튜브임수향#3376)

255 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Forsaken PaladinLevel 3
    1. Consecration level 2
    2. Sacred Aura level 1

Units

  • Peon14
  • Spirit Walker8
  • Raider8
  • Grunt6
  • Kodo Beast1
  • Tauren1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Tauren Totem1
  • Beastiary1
  • Great Hall1
  • Fortress1

Upgrades

  • Ensnare
  • Spirit Walker TrainingLevel 3
  • Reinforced Defenses
  • Melee Weapons
  • Armor
  • War Drums Damage Increase

Items

  • Lesser Clarity Potion7
  • Healing Salve5
  • Scroll of Speed4
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Orb of Lightning1

Control groups

Group 12345
Set 154 46 214 9 8
Used 300 119 294 43 15
Actions by type
Right clicks
2162
Selections
1256
Control group selections
771
Control groups set
431
Build and train orders
162
Abilities
126
Basic commands
168
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
10,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,095 5:14 6,190 10:28 9,285 15:42 12,380 20:56
Army4,710
Economy900
Production640
Technology460
Support3,885
OrcData incomplete
12,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,095 5:14 6,190 10:28 9,285 15:42 12,380 20:56 A A A
Army4,755
Economy1,435
Production640
Technology865
Support4,685

Partial spend: actions with unknown prices are excluded.

20:56 / 20:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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