Replay
  • Night ElfGoods
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
    3. Goblin Tinker, level 1
  • HumanDagaJeoYo
    1. Archmage, level 4
    2. Blood Mage, level 2
    3. Paladin, level 2
vs
Game length
00:14:23
Patch
3.00
Downloads
14
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 4, 2026 by Stowka
Game breakdown

Goods (goods#31869)

226 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Wisp15
  • Druid of the Claw6
  • Archer5
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Ancient of Lore3
  • Tree of Life2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw

Items

  • Moonstone2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Potion of Healing1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 12
Set 100 10
Used 535 147
Actions by type
Right clicks
723
Selections
1126
Control group selections
682
Control groups set
110
Build and train orders
85
Abilities
60
Basic commands
235
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
4

DagaJeoYo (DagaJeoYo#3259)

238 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant21
  • Footman13
  • Priest4
  • Mortar Team3
  • Knight3

Buildings

  • Farm10
  • Scout Tower5
  • Guard Tower3
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • Swords
  • Fragmentation Shards
  • Animal War Training

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Staff of Sanctuary1

Control groups

Group 123450
Set 84 5 41 4 3 2
Used 170 48 237 84 29 0
Actions by type
Right clicks
1231
Selections
664
Control group selections
568
Control groups set
139
Build and train orders
111
Abilities
25
Basic commands
425
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
8,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,618 3:35 5,235 7:11 7,853 10:47 10,470 14:23
Army2,555
Economy1,580
Production795
Technology825
Support2,385
Human
10,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,618 3:35 5,235 7:11 7,853 10:47 10,470 14:23
Army3,570
Economy1,960
Production790
Technology1,165
Support2,985
14:23 / 14:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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