Replay
  • Night ElfMoon
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:09:39
Patch
3.00
Downloads
44
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 3, 2026 by kover2177
Game breakdown

Fortitude (noname#114787)

246 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant20
  • Footman9

Buildings

  • Farm6
  • Scout Tower3
  • Town Hall2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Boots of Speed1

Control groups

Group 1234
Set 41 118 46 9
Used 125 174 151 18
Actions by type
Right clicks
819
Selections
466
Control group selections
468
Control groups set
214
Build and train orders
73
Abilities
4
Basic commands
100
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Moon (Moon#35134)

301 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp25
  • Dryad8
  • Archer1
  • Ice Troll Berserker1
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic

Items

  • Boots of Speed1

Control groups

Group 12356
Set 64 38 62 2 5
Used 290 296 59 271 309
Group 7890
Set 3 4 4 4
Used 98 0 0 0
Actions by type
Right clicks
695
Selections
144
Control group selections
1323
Control groups set
186
Build and train orders
70
Abilities
23
Basic commands
173
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

Human
5,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,625 2:24 3,250 4:49 4,875 7:14 6,500 9:39
Army1,215
Economy2,270
Production340
Technology655
Support1,300
Nightelf
6,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,625 2:24 3,250 4:49 4,875 7:14 6,500 9:39 U
Army1,910
Economy1,840
Production820
Technology750
Support1,180
9:39 / 9:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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