Replay
  • HumanFortitude
    1. Mountain King, level 4
    2. Goblin Alchemist, level 1
  • Night ElfMoon
    1. Warden, level 6
vs
Game length
00:15:45
Patch
3.00
Downloads
62
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 3, 2026 by kover2177
Game breakdown

Fortitude (noname#114787)

219 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • Goblin AlchemistLevel 1
    1. Healing Spray level 1

Units

  • Peasant27
  • Footman10
  • Dragonhawk Rider6
  • Goblin Zeppelin2
  • Goblin Shredder1

Buildings

  • Farm9
  • Scout Tower5
  • Arcane Tower5
  • Gryphon Aviary4
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Castle1

Upgrades

  • Gunpowder
  • Animal War Training

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Mana1
  • Scroll of Healing1
  • Ivory Tower1

Control groups

Group 1234
Set 71 115 56 33
Used 142 228 150 69
Actions by type
Right clicks
1186
Selections
918
Control group selections
589
Control groups set
275
Build and train orders
133
Abilities
54
Basic commands
54
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Moon (Moon#35134)

311 APM

Heroes

  • WardenLevel 6
    1. Blink level 2
    2. Fan of Knives level 3
    3. Spirit of Vengeance level 1

Units

  • Wisp25
  • Archer10
  • Dryad5
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Druid of the Claw1

Buildings

  • Moon Well10
  • Altar of Elders3
  • Ancient of War2
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Scroll of Healing2
  • Scroll of Town Portal1
  • Staff of Teleportation1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1
  • Orb of Venom1

Control groups

Group 12345
Set 84 91 145 94 3
Used 391 350 108 80 330
Group 67890
Set 4 3 5 5 5
Used 514 222 0 0 0
Actions by type
Right clicks
1406
Selections
308
Control group selections
1995
Control groups set
439
Build and train orders
120
Abilities
128
Basic commands
170
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
10,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,936 3:56 5,873 7:52 8,809 11:48 11,745 15:45
Army3,405
Economy2,410
Production900
Technology1,185
Support2,565
Nightelf
11,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,936 3:56 5,873 7:52 8,809 11:48 11,745 15:45
Army2,895
Economy2,180
Production1,150
Technology825
Support4,695
15:45 / 15:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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