Replay
  • OrcCommutation
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
  • HumanKlotervan
    1. Archmage, level 4
    2. Mountain King, level 5
vs
Game length
00:18:28
Patch
3.00
Downloads
17
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 2, 2026 by Stowka
Game breakdown

Commutation (C0mmutati0n#2548)

264 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 2
    2. War Stomp level 3

Units

  • Raider11
  • Troll Headhunter/Berserker10
  • Peon7
  • Shaman6
  • Grunt3
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Voodoo Lounge2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Spiked Barricades
  • Ensnare
  • Shaman Training
  • Armor

Items

  • Lesser Clarity Potion8
  • Healing Salve5
  • Scroll of Speed3
  • Potion of Mana3
  • Potion of Healing3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 77 11 4 45 1 1
Used 799 401 109 231 194 202
Actions by type
Right clicks
1378
Selections
740
Control group selections
1936
Control groups set
139
Build and train orders
155
Abilities
69
Basic commands
188
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Klotervan (Klotervan#2162)

348 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Thunder Clap level 3
    2. Storm Bolt level 2

Units

  • Rifleman14
  • Peasant9
  • Priest6
  • Sorceress5
  • Footman4

Buildings

  • Farm8
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor
  • Sorceress Training

Items

  • Potion of Lesser Invulnerability3
  • Scroll of Healing2
  • Tome of Retraining2
  • Boots of Speed1

Control groups

Group 123456
Set 42 10 6 2 2 2
Used 1294 561 86 545 118 278
Actions by type
Right clicks
1603
Selections
1050
Control group selections
2882
Control groups set
64
Build and train orders
172
Abilities
99
Basic commands
217
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
11,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,859 4:37 5,718 9:14 8,576 13:51 11,435 18:28
Army4,965
Economy910
Production835
Technology365
Support4,360
Human
10,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,859 4:37 5,718 9:14 8,576 13:51 11,435 18:28
Army4,995
Economy675
Production820
Technology465
Support3,115
18:28 / 18:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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