Replay
  • HumanKlotervan
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcCommutation
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
vs
Game length
00:18:19
Patch
3.00
Downloads
14
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 2, 2026 by Stowka
Game breakdown

Klotervan (Klotervan#2162)

334 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Thunder Clap level 3
    2. Storm Bolt level 2

Units

  • Rifleman15
  • Peasant8
  • Priest7
  • Footman5
  • Sorceress3

Buildings

  • Farm9
  • Altar of Kings2
  • Barracks2
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 4
  • Priest Training
  • Armor
  • Sorceress Training

Items

  • Potion of Lesser Invulnerability7
  • Scroll of Town Portal6
  • Tome of Retraining2
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 123456
Set 36 9 10 3 7 1
Used 1256 804 96 482 108 254
Actions by type
Right clicks
1457
Selections
829
Control group selections
3000
Control groups set
66
Build and train orders
161
Abilities
72
Basic commands
196
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Commutation (C0mmutati0n#2548)

266 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon8
  • Shaman8
  • Troll Headhunter/Berserker7
  • Raider5
  • Grunt4
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Great Hall2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Spiked Barricades
  • Ensnare
  • Shaman Training
  • Armor
  • Berserker Strength

Items

  • Lesser Clarity Potion6
  • Healing Salve4
  • Scroll of Speed3
  • Scroll of Healing3
  • Potion of Lesser Invulnerability2
  • Potion of Healing2
  • Potion of Mana1

Control groups

Group 123456
Set 75 9 1 50 1 2
Used 932 561 68 199 202 146
Actions by type
Right clicks
1275
Selections
678
Control group selections
2108
Control groups set
138
Build and train orders
162
Abilities
58
Basic commands
194
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
12,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,200 4:34 6,400 9:09 9,600 13:44 12,800 18:19
Army5,160
Economy600
Production830
Technology465
Support5,745

Partial spend: actions with unknown prices are excluded.

Orc
10,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,200 4:34 6,400 9:09 9,600 13:44 12,800 18:19
Army4,195
Economy1,370
Production655
Technology415
Support4,070
18:19 / 18:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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