Replay
  • HumanThejoya
    1. Archmage, level 4
    2. Paladin, level 2
    3. Naga Sea Witch, level 1
  • HumanRaphael
    1. Archmage, level 5
    2. Mountain King, level 2
    3. Paladin, level 2
vs
Game length
00:16:41
Patch
3.00
Downloads
16
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 2, 2026 by Stowka
Game breakdown

Thejoya (thejoya#3545)

266 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant27
  • Footman11
  • Knight8
  • Priest5

Buildings

  • Farm10
  • Scout Tower3
  • Arcane Vault3
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Guard Tower1
  • Castle1
  • Arcane Sanctum1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Priest TrainingLevel 2
  • PlatingLevel 2
  • Animal War Training

Items

  • Staff of Sanctuary2
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 1234
Set 4 47 9 8
Used 1175 904 299 5
Actions by type
Right clicks
444
Selections
845
Control group selections
2383
Control groups set
68
Build and train orders
137
Abilities
32
Basic commands
233
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Raphael (HMMRaphael#3217)

214 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Thunder Clap level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant17
  • Footman8
  • Priest3
  • Knight3
  • Mortar Team2

Buildings

  • Farm9
  • Scout Tower3
  • Arcane Tower3
  • Barracks2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • SwordsLevel 3
  • PlatingLevel 3
  • Lumber HarvestingLevel 2
  • Animal War Training
  • Priest TrainingLevel 2
  • Fragmentation Shards

Items

  • Scroll of Regeneration4
  • Boots of Speed1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Orb of Slow1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 52 5 8 4 34
Used 204 36 92 25 36
Group 67890
Set 3 3 7 2 2
Used 7 6 178 107 0
Actions by type
Right clicks
1260
Selections
759
Control group selections
691
Control groups set
120
Build and train orders
130
Abilities
43
Basic commands
341
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
11,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,916 4:10 5,833 8:20 8,749 12:30 11,665 16:41
Army4,120
Economy2,410
Production650
Technology1,100
Support3,385
Human
10,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,916 4:10 5,833 8:20 8,749 12:30 11,665 16:41
Army2,580
Economy1,660
Production790
Technology1,025
Support4,370
16:41 / 16:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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