Replay
  • Night ElfKaho
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
  • UndeadEer0
    1. Death Knight, level 6
    2. Lich, level 5
    3. Custom, level 1
vs
Game length
00:20:02
Patch
3.00
Downloads
42
Bright And Dark
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Oct 1, 2026 by kover2177
Game breakdown

Kaho (Kaho#4557)

286 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1

Units

  • Wisp24
  • Druid of the Talon10
  • Druid of the Claw5
  • Archer3
  • Dryad2

Buildings

  • Moon Well12
  • Altar of Elders3
  • Ancient of Wonders3
  • Tree of Life3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 3
  • Strength of the WildLevel 2
  • Druid of the Talon Training
  • Abolish MagicLevel 2
  • Well Spring
  • Reinforced Hides

Items

  • Orb of Venom3
  • Circlet of Nobility2
  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Staff of Preservation1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 19 11 12 6 1 1
Used 993 639 107 233 102 178
Actions by type
Right clicks
2082
Selections
984
Control group selections
2252
Control groups set
50
Build and train orders
144
Abilities
94
Basic commands
22
Item uses
13
Subgroup switches
0
Units removed from queue
1
Escape presses
6

Eer0 (eer#7289)

321 APM

Heroes

  • Death KnightLevel 6
    1. Death Coil level 3
    2. Unholy Aura level 3
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • CustomLevel 1
    1. AUa2 level 1

Units

  • Acolyte28
  • Ghoul16
  • Crypt Fiend12
  • Obsidian Statue7

Buildings

  • Altar of Darkness9
  • Ziggurat9
  • Crypt3
  • Halls of the Dead2
  • Nerubian Tower2
  • Graveyard2
  • Black Citadel2
  • Necropolis2
  • Tomb of Relics1
  • Slaughterhouse1
  • Haunted Gold Mine1
  • Spirit Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Burrow
  • Creature AttackLevel 2
  • Creature CarapaceLevel 2
  • Web

Items

  • Scroll of Town Portal6
  • Rod of Necromancy2
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 12345
Set 76 12 7 6 5
Used 1072 856 232 89 35
Actions by type
Right clicks
2273
Selections
1095
Control group selections
2284
Control groups set
106
Build and train orders
219
Abilities
84
Basic commands
258
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

NightelfData incomplete
13,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,626 5:00 9,253 10:01 13,879 15:01 18,505 20:02
Army3,305
Economy2,460
Production1,150
Technology825
Support5,915

Partial spend: actions with unknown prices are excluded.

Undead
18,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,626 5:00 9,253 10:01 13,879 15:01 18,505 20:02 A
Army5,900
Economy2,775
Production2,360
Technology1,985
Support5,485
20:02 / 20:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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