Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Pandaren Brewmaster, level 3
  • Night ElfJens
    1. Keeper of the Grove, level 5
    2. Priestess of the Moon, level 3
vs
Game length
00:18:50
Patch
3.00
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 1, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

240 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Haze level 1

Units

  • Wisp33
  • Forest Troll Berserker9
  • Druid of the Claw4
  • Archer3
  • Forest Troll Shadow Priest2
  • Dryad2

Buildings

  • Moon Well7
  • Ancient of Wonders3
  • Ancient Protector3
  • Tree of Life3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Lesser Clarity Potion4
  • Orb of Venom3
  • Anti-magic Potion2
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 24 14 12 2 2 2 1
Used 373 258 84 214 199 162 17
Actions by type
Right clicks
1761
Selections
792
Control group selections
1307
Control groups set
57
Build and train orders
145
Abilities
138
Basic commands
64
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Jens (mayhem#12806)

348 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 2
    2. Entangling Roots level 3
  • Priestess of the MoonLevel 3
    1. Trueshot Aura level 2
    2. Searing Arrows level 1

Units

  • Wisp26
  • Archer14
  • Hippogryph13
  • Goblin Shredder2

Buildings

  • Moon Well9
  • Ancient Protector4
  • Altar of Elders3
  • Ancient of Wonders3
  • Ancient of War2
  • Tree of Ages2
  • Tree of Life2
  • Hunter's Hall1
  • Ancient of Wind1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Improved BowsLevel 2
  • Strength of the MoonLevel 2
  • Marksmanship
  • Nature's BlessingLevel 2
  • Well Spring
  • Moon Armor

Items

  • Lesser Clarity Potion7
  • Scroll of Healing3
  • Orb of Venom2
  • Staff of Preservation1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 419 9 510 37 36
Used 589 1 359 364 349
Group 67890
Set 22 22 22 22 2
Used 27 92 2 0 22
Actions by type
Right clicks
1615
Selections
1034
Control group selections
1805
Control groups set
1101
Build and train orders
194
Abilities
124
Basic commands
315
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
13,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,720 4:42 7,440 9:25 11,160 14:07 14,880 18:50
Army4,295
Economy3,000
Production640
Technology750
Support4,425
NightelfData incomplete
14,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,720 4:42 7,440 9:25 11,160 14:07 14,880 18:50
Army4,650
Economy2,240
Production990
Technology1,395
Support5,605

Partial spend: actions with unknown prices are excluded.

18:50 / 18:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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