Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Pandaren Brewmaster, level 3
  • Night ElfJens
    1. Keeper of the Grove, level 5
    2. Pit Lord, level 7
vs
Game length
00:19:40
Patch
3.00
Downloads
21
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 1, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

227 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Pandaren BrewmasterLevel 3
    1. Drunken Haze level 1
    2. Breath of Fire level 2

Units

  • Wisp28
  • Druid of the Claw11
  • Druid of the Talon7
  • Archer4
  • Dryad2
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Tree of Life3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Strength of the WildLevel 2
  • Druid of the Claw TrainingLevel 2
  • Druid of the Talon TrainingLevel 2
  • Reinforced HidesLevel 3
  • Ultravision
  • Mark of the Claw
  • Well Spring

Items

  • Scroll of Healing6
  • Potion of Lesser Invulnerability3
  • Staff of Teleportation1
  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Mana1

Control groups

Group 1234567
Set 39 14 10 4 2 2 1
Used 329 330 100 201 170 151 8
Actions by type
Right clicks
1628
Selections
822
Control group selections
1289
Control groups set
72
Build and train orders
171
Abilities
149
Basic commands
73
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Jens (mayhem#12806)

379 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Thorns Aura level 3
    2. Entangling Roots level 2
  • Pit LordLevel 7
    1. Howl of Terror level 3
    2. Cleaving Attack level 3
    3. Doom level 1

Units

  • Wisp15
  • Druid of the Claw13
  • Archer6
  • Dryad6
  • Chimaera3
  • Goblin Shredder2

Buildings

  • Moon Well9
  • Altar of Elders3
  • Ancient of Lore3
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of War1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Ultravision
  • Backpack
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 3
  • Nature's BlessingLevel 2
  • Mark of the Claw

Items

  • Scroll of Healing7
  • Scroll of Protection2
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Orb of Venom1
  • Tome of Retraining1
  • Boots of Speed1

Control groups

Group 12345
Set 250 14 360 29 28
Used 975 0 824 413 244
Group 67890
Set 17 16 16 17 3
Used 222 20 1 0 13
Actions by type
Right clicks
1860
Selections
1178
Control group selections
2712
Control groups set
750
Build and train orders
170
Abilities
78
Basic commands
326
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
15,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,229 4:55 8,458 9:50 12,686 14:45 16,915 19:40
Army4,935
Economy2,700
Production790
Technology1,180
Support5,900
NightelfData incomplete
16,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,229 4:55 8,458 9:50 12,686 14:45 16,915 19:40
Army6,705
Economy1,240
Production1,295
Technology1,295
Support6,380

Partial spend: actions with unknown prices are excluded.

19:40 / 19:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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