Replay
  • Night ElfTheLastSong
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • HumanDagaJeoYo
    1. Archmage, level 3
    2. Blood Mage, level 1
vs
Game length
00:12:17
Patch
3.00
Downloads
17
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 1, 2026 by Stowka
Game breakdown

TheLastSong (TheLastSong#31529)

192 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 1
    2. Evasion level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp19
  • Druid of the Claw6
  • Archer4

Buildings

  • Moon Well6
  • Ancient Protector4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing

Items

  • Boots of Speed1

Control groups

Group 1234
Set 7 18 16 7
Used 198 200 67 15
Actions by type
Right clicks
1001
Selections
350
Control group selections
480
Control groups set
48
Build and train orders
70
Abilities
28
Basic commands
177
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

DagaJeoYo (DagaJeoYo#3259)

253 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Peasant17
  • Footman17
  • Priest2
  • Goblin Zeppelin1
  • Sorceress1

Buildings

  • Farm5
  • Scout Tower3
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 12345
Set 40 2 33 8 1
Used 160 53 157 53 4
Actions by type
Right clicks
1277
Selections
648
Control group selections
427
Control groups set
84
Build and train orders
104
Abilities
17
Basic commands
286
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
7,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,936 3:04 3,873 6:08 5,809 9:12 7,745 12:17
Army2,050
Economy1,140
Production820
Technology800
Support2,280
Human
7,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,936 3:04 3,873 6:08 5,809 9:12 7,745 12:17
Army2,960
Economy1,660
Production630
Technology850
Support1,645
12:17 / 12:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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