Replay
  • Night ElfTheLastSong
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
    3. Goblin Tinker, level 3
  • HumanDagaJeoYo
    1. Archmage, level 5
    2. Blood Mage, level 4
    3. Paladin, level 3
vs
Game length
00:27:54
Patch
3.00
Downloads
19
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 1, 2026 by Stowka
Game breakdown

TheLastSong (TheLastSong#31529)

200 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Goblin TinkerLevel 3
    1. Cluster Rockets level 1
    2. Engineering Upgrade level 1
    3. Cluster Rockets level 1

Units

  • Wisp34
  • Dryad12
  • Druid of the Claw8
  • Druid of the Talon5
  • Archer4
  • Faerie Dragon2

Buildings

  • Moon Well8
  • Tree of Life5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Nature's Blessing
  • Mark of the Claw
  • Ultravision
  • Well Spring
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2
  • Druid of the Talon Training

Items

  • Potion of Healing2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Moonstone1
  • Slippers of Agility +31
  • Orb of Venom1
  • Staff of Preservation1
  • Tome of Retraining1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 30 31 16 3
Used 601 548 97 30
Actions by type
Right clicks
2504
Selections
806
Control group selections
1276
Control groups set
80
Build and train orders
225
Abilities
104
Basic commands
342
Item uses
14
Subgroup switches
0
Units removed from queue
1
Escape presses
5

DagaJeoYo (DagaJeoYo#3259)

252 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 2
    2. Brilliance Aura level 3
  • Blood MageLevel 4
    1. Siphon Mana level 2
    2. Banish level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Peasant26
  • Footman15
  • Priest9
  • Knight7
  • Mortar Team5
  • Flying Machine5
  • Gryphon Rider3
  • Sorceress2
  • Rifleman1
  • Goblin Shredder1
  • Siege Engine1

Buildings

  • Farm13
  • Scout Tower12
  • Guard Tower9
  • Arcane Tower3
  • Barracks2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1
  • Gryphon Aviary1

Upgrades

  • Lumber Harvesting
  • Masonry
  • Priest TrainingLevel 2
  • SwordsLevel 2
  • Fragmentation ShardsLevel 2
  • Magic Sentry
  • Animal War Training
  • Storm Hammers
  • Flare
  • Flak Cannons
  • Sorceress Training
  • Gunpowder

Items

  • Scroll of Town Portal7
  • Staff of Sanctuary6
  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Scroll of Healing3
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1
  • Tome of Retraining1

Control groups

Group 123450
Set 53 9 55 21 17 8
Used 355 70 444 336 221 2
Actions by type
Right clicks
2425
Selections
1525
Control group selections
1428
Control groups set
163
Build and train orders
224
Abilities
149
Basic commands
822
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Nightelf
15,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,459 6:58 10,918 13:57 16,376 20:55 21,835 27:54
Army5,285
Economy3,740
Production940
Technology1,000
Support4,775
HumanData incomplete
21,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,459 6:58 10,918 13:57 16,376 20:55 21,835 27:54
Army8,280
Economy2,335
Production1,070
Technology1,980
Support8,170

Partial spend: actions with unknown prices are excluded.

27:54 / 27:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays