Replay
  • Night Elf차씽
    1. Dark Ranger, level 3
  • Night ElfSoulbun
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
vs
Game length
00:15:25
Patch
3.00
Downloads
12
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 1, 2026 by Stowka
Game breakdown

차씽 (차씽#31926)

109 APM

Heroes

  • Dark RangerLevel 3
    1. Life Drain level 2
    2. Black Arrow level 1

Units

  • Wisp23
  • Archer17
  • Huntress3

Buildings

  • Ancient of War10
  • Moon Well4
  • Ancient Protector4
  • Altar of Elders1
  • Tree of Life1
  • Hunter's Hall1

Control groups

Group 1234
Set 17 2 2 2
Used 100 18 0 59
Actions by type
Right clicks
823
Selections
295
Control group selections
177
Control groups set
23
Build and train orders
59
Abilities
25
Basic commands
130
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Soulbun (soulbun#3839)

144 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1
  • Keeper of the GroveLevel 1
    1. Force of Nature level 1

Units

  • Wisp25
  • Archer6
  • Druid of the Claw3

Buildings

  • Moon Well3
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing1
  • Staff of Preservation1

Control groups

Group 1234
Set 9 9 4 1
Used 17 29 213 246
Actions by type
Right clicks
1055
Selections
345
Control group selections
505
Control groups set
23
Build and train orders
69
Abilities
32
Basic commands
37
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
7,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,916 3:51 3,833 7:42 5,749 11:33 7,665 15:25
Army2,795
Economy1,720
Production1,680
Technology0
Support1,470
Nightelf
6,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,916 3:51 3,833 7:42 5,749 11:33 7,665 15:25
Army1,545
Economy1,840
Production790
Technology700
Support1,340
15:25 / 15:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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