Replay
  • Night Elf차씽
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 1
  • Night ElfSoulbun
    1. Demon Hunter, level 2
    2. Keeper of the Grove, level 2
vs
Game length
00:11:02
Patch
3.00
Downloads
13
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 1, 2026 by Stowka
Game breakdown

차씽 (차씽#31926)

164 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Force of Nature level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp16
  • Archer12
  • Goblin Zeppelin1

Buildings

  • Ancient of War5
  • Moon Well4
  • Altar of Elders1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Nature's Blessing

Items

  • Potion of Healing3
  • Boots of Speed1
  • Potion of Mana1

Control groups

Group 1234
Set 12 3 1 1
Used 84 49 6 73
Actions by type
Right clicks
852
Selections
325
Control group selections
212
Control groups set
17
Build and train orders
55
Abilities
42
Basic commands
138
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Soulbun (soulbun#3839)

176 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1
  • Keeper of the GroveLevel 2
    1. Force of Nature level 1
    2. Entangling Roots level 1

Units

  • Wisp32
  • Archer6
  • Druid of the Claw3
  • Dryad1

Buildings

  • Moon Well5
  • Ancient of Lore4
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing3
  • Boots of Speed1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 9 6 7 1
Used 0 21 135 175
Actions by type
Right clicks
1014
Selections
273
Control group selections
331
Control groups set
23
Build and train orders
69
Abilities
28
Basic commands
23
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,003 2:45 4,005 5:31 6,008 8:16 8,010 11:02
Army1,800
Economy960
Production930
Technology470
Support1,660
Nightelf
8,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,003 2:45 4,005 5:31 6,008 8:16 8,010 11:02
Army1,690
Economy2,260
Production950
Technology700
Support2,410
11:02 / 11:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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