Replay
  • Night ElfPhoeNix
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 3
    3. Keeper of the Grove, level 3
  • UndeadEnTe
    1. Death Knight, level 6
    2. Lich, level 5
    3. Dreadlord, level 3
vs
Game length
00:27:20
Patch
3.00
Downloads
27
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 30, 2026 by Stowka
Game breakdown

PhoeNix (DorraNi#2523)

400 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Forked Lightning level 2
    2. Frost Arrows level 1
  • Keeper of the GroveLevel 3
    1. Thorns Aura level 1
    2. Entangling Roots level 2

Units

  • Wisp27
  • Hippogryph20
  • Archer5
  • Druid of the Talon5
  • Dryad4
  • Druid of the Claw2
  • Goblin Shredder2

Buildings

  • Moon Well8
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Life2
  • Ancient of Lore2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Druid of the Talon Training
  • Reinforced HidesLevel 3
  • Nature's Blessing
  • Hardened Skin
  • Mark of the Claw
  • Mark of the Talon

Items

  • Scroll of Healing4
  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion3
  • Potion of Healing3
  • Staff of Preservation2
  • Anti-magic Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Scroll of Town Portal1
  • Scroll of Protection1

Control groups

Group 12345
Set 239 14 3 1 3
Used 2837 648 1451 526 10
Actions by type
Right clicks
3177
Selections
1196
Control group selections
5472
Control groups set
260
Build and train orders
206
Abilities
113
Basic commands
108
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
9

EnTe (EnTe#21775)

188 APM

Heroes

  • Death KnightLevel 6
    1. Death Coil level 3
    2. Unholy Aura level 3
  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • DreadlordLevel 3
    1. Vampiric Aura level 1
    2. Sleep level 2

Units

  • Gargoyle18
  • Acolyte16
  • Ghoul11
  • Frost Wyrm3
  • Obsidian Statue2

Buildings

  • Ziggurat9
  • Haunted Gold Mine3
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Necropolis1
  • Black Citadel1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Creature AttackLevel 2
  • Creature CarapaceLevel 2
  • Stone Form

Items

  • Rod of Necromancy5
  • Potion of Mana4
  • Potion of Healing3
  • Scroll of Town Portal3
  • Scroll of Healing3
  • Sacrificial Skull1
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1

Control groups

Group 12
Set 86 16
Used 673 564
Actions by type
Right clicks
2298
Selections
967
Control group selections
1237
Control groups set
102
Build and train orders
203
Abilities
68
Basic commands
53
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
17,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,463 6:50 8,925 13:40 13,388 20:30 17,850 27:20
Army6,365
Economy2,300
Production1,120
Technology1,000
Support7,065
Undead
16,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,463 6:50 8,925 13:40 13,388 20:30 17,850 27:20
Army6,025
Economy2,100
Production870
Technology1,065
Support6,850
27:20 / 27:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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