Replay
  • HumanSharky
    1. Archmage, level 3
    2. Mountain King, level 1
  • UndeadEnTe
    1. Death Knight, level 3
    2. Lich, level 3
vs
Game length
00:12:30
Patch
3.00
Downloads
25
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 29, 2026 by Stowka
Game breakdown

Sharky (RobotNinja#2136641)

216 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant24
  • Footman10
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Rifleman1

Buildings

  • Scout Tower11
  • Farm4
  • Guard Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 32 4 10 2 2
Used 199 102 115 115 148
Actions by type
Right clicks
882
Selections
538
Control group selections
679
Control groups set
50
Build and train orders
111
Abilities
10
Basic commands
198
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

EnTe (EnTe#21775)

169 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Crypt Fiend6
  • Acolyte3
  • Obsidian Statue3
  • Ghoul2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy4
  • Orb of Corruption1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 12
Set 50 4
Used 309 213
Actions by type
Right clicks
919
Selections
339
Control group selections
522
Control groups set
54
Build and train orders
65
Abilities
40
Basic commands
10
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
7,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,836 3:07 3,673 6:15 5,509 9:22 7,345 12:30
Army2,170
Economy2,185
Production340
Technology990
Support1,660
Undead
6,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,836 3:07 3,673 6:15 5,509 9:22 7,345 12:30
Army2,130
Economy225
Production520
Technology895
Support2,370
12:30 / 12:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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