Replay
  • UndeadEnTe
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 1
  • HumanSharky
    1. Mountain King, level 3
    2. Paladin, level 1
vs
Game length
00:12:55
Patch
3.00
Downloads
28
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 29, 2026 by Stowka
Game breakdown

EnTe (EnTe#21775)

197 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Crypt Fiend6
  • Acolyte4
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Creature Attack
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy4
  • Orb of Corruption1

Control groups

Group 12
Set 50 4
Used 299 189
Actions by type
Right clicks
1244
Selections
430
Control group selections
488
Control groups set
54
Build and train orders
90
Abilities
22
Basic commands
22
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sharky (RobotNinja#2136641)

237 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant23
  • Footman11
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Scout Tower8
  • Farm5
  • Guard Tower5
  • Arcane Tower2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • MasonryLevel 2

Items

  • Lesser Clarity Potion2
  • Potion of Healing2
  • Potion of Mana2
  • Scroll of Regeneration1

Control groups

Group 12345
Set 28 2 11 5 2
Used 189 40 107 164 214
Actions by type
Right clicks
1152
Selections
523
Control group selections
714
Control groups set
48
Build and train orders
117
Abilities
23
Basic commands
244
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
6,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,101 3:13 4,203 6:27 6,304 9:41 8,405 12:55
Army1,930
Economy300
Production815
Technology895
Support2,220
Human
8,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,101 3:13 4,203 6:27 6,304 9:41 8,405 12:55
Army2,100
Economy2,110
Production620
Technology1,130
Support2,445
12:55 / 12:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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