Replay
  • UndeadEnTe
    1. Death Knight, level 3
    2. Lich, level 2
vs
Game length
00:09:42
Patch
3.00
Downloads
26
Shallow Grave
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 29, 2026 by Stowka
Game breakdown

EnTe (EnTe#21775)

187 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul6
  • Acolyte3
  • Crypt Fiend2
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy3
  • Dust of Appearance1
  • Potion of Mana1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12
Set 46 3
Used 238 174
Actions by type
Right clicks
814
Selections
296
Control group selections
412
Control groups set
49
Build and train orders
46
Abilities
16
Basic commands
15
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ReiGn (German player) (ReiGn#2446)

141 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp13
  • Archer5
  • Dryad2
  • Forest Troll Berserker1
  • Druid of the Claw1

Buildings

  • Moon Well6
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training
  • Ultravision

Control groups

Group 12345
Set 17 10 6 8 3
Used 160 51 29 51 0
Actions by type
Right clicks
509
Selections
235
Control group selections
291
Control groups set
44
Build and train orders
47
Abilities
34
Basic commands
60
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,394 2:25 2,788 4:51 4,181 7:16 5,575 9:42
Army1,350
Economy225
Production520
Technology920
Support2,145
Nightelf
5,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,394 2:25 2,788 4:51 4,181 7:16 5,575 9:42
Army1,440
Economy780
Production1,125
Technology750
Support1,480
9:42 / 9:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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