Replay
  • HumanSok
    1. Archmage, level 6
    2. Mountain King, level 3
  • Night ElfKaho
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 4
    3. Forsaken Paladin, level 5
vs
Game length
00:22:52
Patch
3.00
Downloads
33
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Sep 28, 2026 by Stowka
Game breakdown

Sok (SoooooK#7421)

275 APM

Heroes

  • ArchmageLevel 6
    1. Blizzard level 3
    2. Brilliance Aura level 3
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant20
  • Dragonhawk Rider16
  • Footman9
  • Gryphon Rider4
  • Rifleman3
  • Priest3
  • Sorceress3

Buildings

  • Farm12
  • Scout Tower4
  • Arcane Tower3
  • Gryphon Aviary3
  • Keep2
  • Arcane Sanctum2
  • Castle2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Arcane Vault1

Upgrades

  • Lumber HarvestingLevel 2
  • Long RiflesLevel 2
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 3
  • SwordsLevel 2
  • Armor
  • Animal War Training
  • Defend
  • Storm HammersLevel 2

Items

  • Potion of Lesser Invulnerability4
  • Scroll of Healing3
  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Scroll of Protection2
  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 12345
Set 270 106 54 32 6
Used 897 758 324 25 110
Group 6790
Set 1 1 2 2
Used 28 19 62 78
Actions by type
Right clicks
1822
Selections
1005
Control group selections
2301
Control groups set
474
Build and train orders
220
Abilities
144
Basic commands
204
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Kaho (Kaho#4557)

304 APM

Heroes

  • Demon HunterLevel 6
    1. Immolation level 2
    2. Mana Burn level 3
    3. Evasion level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1
  • Forsaken PaladinLevel 5
    1. Sacred Aura level 2
    2. Consecration level 3

Units

  • Hippogryph20
  • Wisp19
  • Archer5
  • Druid of the Claw5
  • Dryad2
  • Goblin Shredder1
  • Druid of the Talon1

Buildings

  • Moon Well8
  • Ancient of Wonders3
  • Altar of Elders2
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Reinforced Hides
  • Mark of the Claw
  • Ultravision
  • Nature's BlessingLevel 2

Items

  • Scroll of Healing8
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Orb of Venom1

Control groups

Group 123456
Set 47 19 27 8 1 1
Used 1137 680 231 261 133 186
Actions by type
Right clicks
2619
Selections
1180
Control group selections
2628
Control groups set
103
Build and train orders
207
Abilities
80
Basic commands
23
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
17,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,383 5:43 8,765 11:26 13,148 17:09 17,530 22:52
Army7,020
Economy1,885
Production1,060
Technology2,010
Support5,555

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
16,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,383 5:43 8,765 11:26 13,148 17:09 17,530 22:52 A A A A A
Army5,925
Economy1,820
Production1,120
Technology1,255
Support6,030

Partial spend: actions with unknown prices are excluded.

22:52 / 22:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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