Replay
  • HumanSok
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 2
  • Night ElfKaho
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
    3. Forsaken Paladin, level 6
vs
Game length
00:23:02
Patch
3.00
Downloads
32
Boulder Vale
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Sep 28, 2026 by Stowka
Game breakdown

Sok (SoooooK#7421)

287 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant20
  • Dragonhawk Rider15
  • Footman10
  • Rifleman4
  • Priest4
  • Sorceress4
  • Gryphon Rider4
  • Spell Breaker2
  • Dark Troll Berserker1

Buildings

  • Farm15
  • Scout Tower3
  • Arcane Tower3
  • Town Hall2
  • Keep2
  • Arcane Sanctum2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Guard Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Gunpowder
  • Long RiflesLevel 2
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 3
  • Animal War Training
  • Storm Hammers
  • Swords
  • Armor

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 394 125 37 37 3
Used 861 774 248 75 124
Group 6790
Set 1 1 2 2
Used 31 25 71 84
Actions by type
Right clicks
1919
Selections
990
Control group selections
2293
Control groups set
602
Build and train orders
221
Abilities
200
Basic commands
256
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kaho (Kaho#4557)

284 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Forsaken PaladinLevel 6
    1. Sacred Aura level 3
    2. Consecration level 3

Units

  • Wisp18
  • Hippogryph9
  • Druid of the Claw5
  • Archer3
  • Dryad3
  • Dark Troll Berserker1
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Tree of Life3
  • Ancient of Wind3
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 5
  • Strength of the WildLevel 4
  • Mark of the Claw

Items

  • Scroll of Healing8
  • Circlet of Nobility2
  • Boots of Speed1
  • Tome of Retraining1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 55 19 23 4 1 1
Used 971 688 199 180 80 145
Actions by type
Right clicks
2623
Selections
1102
Control group selections
2263
Control groups set
103
Build and train orders
223
Abilities
93
Basic commands
32
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
16,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,229 5:45 8,458 11:31 12,686 17:16 16,915 23:02 U
Army8,125
Economy2,270
Production920
Technology1,565
Support4,035

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
15,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,229 5:45 8,458 11:31 12,686 17:16 16,915 23:02 U A A A A A A
Army4,160
Economy2,100
Production1,270
Technology1,425
Support6,685

Partial spend: actions with unknown prices are excluded.

23:02 / 23:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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