Replay
  • HumanJadeRhino
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 3
  • UndeadLubber
    1. Death Knight, level 5
    2. Lich, level 4
    3. Pit Lord, level 1
vs
Game length
00:18:57
Patch
3.00
Downloads
26
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 27, 2026 by Stowka
Game breakdown

JadeRhino (Tenebris#21329)

365 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1
  • PaladinLevel 3
    1. Holy Light level 2
    2. Divine Shield level 1

Units

  • Peasant21
  • Footman13
  • Flying Machine13
  • Knight7
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1
  • Gryphon Rider1

Buildings

  • Farm10
  • Gryphon Aviary3
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Workshop2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Defend
  • Gunpowder
  • Flak Cannons
  • Animal War Training
  • Flying Machine Bombs
  • Swords

Items

  • Scroll of Regeneration4
  • Potion of Healing4
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Potion of Invisibility1
  • Staff of Sanctuary1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 454 78 29 19 10 1
Used 709 192 35 714 152 560
Actions by type
Right clicks
2037
Selections
906
Control group selections
2362
Control groups set
591
Build and train orders
206
Abilities
41
Basic commands
386
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Lubber (Lubber#21628)

268 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 1
    3. Death Pact level 1
  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 1
    3. Frost Armor level 1
  • Pit LordLevel 1
    1. Rain of Fire level 1

Units

  • Crypt Fiend13
  • Obsidian Statue7
  • Acolyte5
  • Ghoul4
  • Abomination1

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Web
  • Destroyer Form

Items

  • Potion of Healing3
  • Rod of Necromancy2
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 1234
Set 44 12 2 4
Used 962 667 107 267
Actions by type
Right clicks
1764
Selections
615
Control group selections
2003
Control groups set
62
Build and train orders
101
Abilities
74
Basic commands
186
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
13,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,494 4:44 6,988 9:28 10,481 14:12 13,975 18:57
Army5,490
Economy1,960
Production1,380
Technology1,280
Support3,865
Undead
9,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,494 4:44 6,988 9:28 10,481 14:12 13,975 18:57
Army4,915
Economy375
Production520
Technology995
Support2,445
18:57 / 18:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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