Replay
  • UndeadLubber
    1. Death Knight, level 4
    2. Lich, level 4
    3. Pit Lord, level 3
  • HumanSaganash
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:13:50
Patch
3.00
Downloads
24
Concealed Hill
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 27, 2026 by Stowka
Game breakdown

Lubber (Lubber#21628)

255 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 1
    3. Death Pact level 1
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Pit LordLevel 3
    1. Rain of Fire level 1
    2. Cleaving Attack level 2

Units

  • Crypt Fiend8
  • Obsidian Statue6
  • Acolyte3
  • Ghoul2

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Web
  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy3
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 1234
Set 44 5 5 4
Used 692 379 127 219
Actions by type
Right clicks
1133
Selections
407
Control group selections
1417
Control groups set
58
Build and train orders
74
Abilities
45
Basic commands
159
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Saganash (Saganash#2270)

331 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant27
  • Footman16
  • Flying Machine6
  • Knight5
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Workshop2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Tower1
  • Castle1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • SwordsLevel 2
  • PlatingLevel 2

Items

  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 67 21 1 2 2 1
Used 644 123 51 411 322 157
Actions by type
Right clicks
427
Selections
908
Control group selections
1708
Control groups set
94
Build and train orders
169
Abilities
23
Basic commands
906
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
7,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,718 3:27 5,435 6:55 8,153 10:22 10,870 13:50
Army3,160
Economy225
Production520
Technology995
Support2,370
Human
10,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,718 3:27 5,435 6:55 8,153 10:22 10,870 13:50
Army4,225
Economy2,410
Production960
Technology835
Support2,440
13:50 / 13:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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