Replay
  • HumanJadeRhino
    1. Archmage, level 3
    2. Paladin, level 1
  • UndeadWhatCanUDDo
    1. Lich, level 2
    2. Death Knight, level 1
vs
Game length
00:08:59
Patch
3.00
Downloads
16
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 27, 2026 by Stowka
Game breakdown

JadeRhino (Tenebris#21329)

374 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant10
  • Footman6
  • Rifleman4
  • Priest3

Buildings

  • Farm6
  • Altar of Kings4
  • Scout Tower3
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Long Rifles

Control groups

Group 123456
Set 205 51 7 17 12 3
Used 216 34 6 454 130 374
Actions by type
Right clicks
875
Selections
376
Control group selections
1214
Control groups set
295
Build and train orders
100
Abilities
6
Basic commands
134
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

WhatCanUDDo (Whatcanuddo#2129)

243 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul9
  • Acolyte4

Buildings

  • Ziggurat4
  • Graveyard3
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1

Items

  • Rod of Necromancy2
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12
Set 246 110
Used 146 130
Actions by type
Right clicks
932
Selections
305
Control group selections
276
Control groups set
356
Build and train orders
34
Abilities
12
Basic commands
29
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
5,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,300 2:14 2,600 4:29 3,900 6:44 5,200 8:59
Army2,035
Economy750
Production1,170
Technology535
Support710
Undead
4,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,300 2:14 2,600 4:29 3,900 6:44 5,200 8:59
Army1,080
Economy300
Production560
Technology745
Support2,075
8:59 / 8:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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