Replay
  • HumanFrankyWilde
    1. Archmage, level 2
    2. Mountain King, level 1
  • Night ElfJorGa
    1. Priestess of the Moon, level 2
vs
Game length
00:08:12
Patch
3.00
Downloads
18
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 27, 2026 by Stowka
Game breakdown

FrankyWilde (FrankyWilde#21548)

158 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant12
  • Footman7
  • Rifleman3
  • Priest1

Buildings

  • Farm5
  • Arcane Vault3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Scout Tower1
  • Guard Tower1
  • Arcane Sanctum1

Upgrades

  • Defend

Items

  • Scroll of Regeneration1

Control groups

Group 1234
Set 30 4 3 7
Used 125 21 7 1
Actions by type
Right clicks
594
Selections
215
Control group selections
154
Control groups set
44
Build and train orders
56
Abilities
7
Basic commands
65
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

JorGa (SiGnsoFElves#2713)

155 APM

Heroes

  • Priestess of the MoonLevel 2
    1. Searing Arrows level 1
    2. Trueshot Aura level 1

Units

  • Wisp12
  • Huntress7

Buildings

  • Moon Well3
  • Ancient Protector3
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Control groups

Group 1235
Set 12 2 1 9
Used 91 41 14 12
Actions by type
Right clicks
646
Selections
181
Control group selections
158
Control groups set
24
Build and train orders
31
Abilities
33
Basic commands
49
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,240 2:03 2,480 4:06 3,720 6:09 4,960 8:12
Army1,695
Economy900
Production670
Technology515
Support1,180
Nightelf
3,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,240 2:03 2,480 4:06 3,720 6:09 4,960 8:12
Army1,365
Economy720
Production480
Technology0
Support1,155
8:12 / 8:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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