Replay
  • UndeadVietnamGosu
    1. Lich, level 4
    2. Death Knight, level 3
    3. Pit Lord, level 1
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:13:39
Patch
3.00
Downloads
15
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 27, 2026 by Stowka
Game breakdown

VietnamGosu (AngryAcolyte#1835)

260 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Pit LordLevel 1
    1. Rain of Fire level 1

Units

  • Ghoul15
  • Acolyte9
  • Obsidian Statue4
  • Crypt Fiend1

Buildings

  • Ziggurat6
  • Tomb of Relics2
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1
  • Temple of the Damned1

Upgrades

  • Ghoul FrenzyLevel 6
  • Destroyer FormLevel 2

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Healing1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 25 5 16
Used 716 429 254
Actions by type
Right clicks
1277
Selections
375
Control group selections
1399
Control groups set
46
Build and train orders
125
Abilities
38
Basic commands
11
Item uses
10
Subgroup switches
0
Units removed from queue
3
Escape presses
3

Inspired (Inspired#21581)

254 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant26
  • Footman9
  • Flying Machine9
  • Knight3
  • Gryphon Rider2

Buildings

  • Scout Tower10
  • Farm9
  • Guard Tower8
  • Lumber Mill4
  • Arcane Tower3
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • MasonryLevel 3
  • Lumber HarvestingLevel 2
  • Flak Cannons

Items

  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 1234567
Set 60 24 6 5 3 2 2
Used 247 96 34 236 233 298 26
Actions by type
Right clicks
881
Selections
590
Control group selections
1170
Control groups set
102
Build and train orders
170
Abilities
22
Basic commands
242
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

UndeadData incomplete
8,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,821 3:24 5,643 6:49 8,464 10:14 11,285 13:39
Army2,815
Economy900
Production675
Technology1,165
Support2,950

Partial spend: actions with unknown prices are excluded.

Human
11,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,821 3:24 5,643 6:49 8,464 10:14 11,285 13:39
Army3,410
Economy2,335
Production620
Technology1,830
Support3,090
13:39 / 13:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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