Replay
  • OrcSeal
    1. Far Seer, level 5
    2. Firelord, level 3
  • OrcDaron
    1. Far Seer, level 4
    2. Firelord, level 2
vs
Game length
00:13:29
Patch
3.00
Downloads
14
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 27, 2026 by Stowka
Game breakdown

Seal (Seal#21311)

258 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Incinerate level 2

Units

  • Grunt10
  • Peon7
  • Raider5
  • Shaman5
  • Kodo Beast1

Buildings

  • Watch Tower5
  • Orc Burrow4
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Shaman Training

Items

  • Healing Salve3
  • Scroll of Speed2
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 1235678
Set 43 1 4 2 1 1 1
Used 322 461 127 88 126 131 20
Actions by type
Right clicks
1319
Selections
351
Control group selections
1275
Control groups set
53
Build and train orders
150
Abilities
40
Basic commands
26
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Daron (DARON543#2755)

161 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Peon10
  • Grunt7
  • Kodo Beast3
  • Shaman3
  • Raider1
  • Demolisher1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Spiked Barricades
  • Ensnare

Items

  • Lesser Clarity Potion3
  • Healing Salve2
  • Scroll of Speed2
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 1234
Set 28 3 1 1
Used 64 174 94 158
Actions by type
Right clicks
751
Selections
412
Control group selections
490
Control groups set
33
Build and train orders
87
Abilities
32
Basic commands
186
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Orc
8,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,016 3:22 4,033 6:44 6,049 10:06 8,065 13:29
Army3,805
Economy525
Production655
Technology415
Support2,665
Orc
6,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,016 3:22 4,033 6:44 6,049 10:06 8,065 13:29
Army2,955
Economy750
Production655
Technology365
Support2,140
13:29 / 13:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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