Replay
  • Night ElfJens
    1. Firelord, level 4
    2. Demon Hunter, level 4
  • UndeadVietnamGosu
    1. Death Knight, level 4
    2. Lich, level 4
    3. Naga Sea Witch, level 3
vs
Game length
00:16:10
Patch
3.00
Downloads
24
Noxious 1.1
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 27, 2026 by kover2177
Game breakdown

Jens (mayhem#12806)

374 APM

Heroes

  • FirelordLevel 4
    1. Summon Lava Spawn level 1
    2. Incinerate level 2
    3. Soul Burn level 1
  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2

Units

  • Wisp25
  • Dryad8
  • Archer5
  • Druid of the Claw5
  • Ice Troll Berserker3
  • Goblin Shredder3

Buildings

  • Moon Well7
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Tree of Life1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient Protector1
  • Ancient of Wind1

Upgrades

  • Backpack
  • Abolish Magic
  • Strength of the Wild
  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Ultravision
  • Mark of the ClawLevel 3
  • Druid of the Talon Training

Items

  • Lesser Clarity Potion2
  • Moonstone2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Boots of Speed1
  • Staff of Preservation1
  • Potion of Healing1
  • Dust of Appearance1

Control groups

Group 12345
Set 231 3 345 11 25
Used 698 0 539 395 218
Group 67890
Set 17 18 17 17 1
Used 129 1 0 0 14
Actions by type
Right clicks
1717
Selections
846
Control group selections
1994
Control groups set
685
Build and train orders
146
Abilities
107
Basic commands
188
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
3

VietnamGosu (AngryAcolyte#1835)

284 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Acolyte19
  • Ghoul16
  • Crypt Fiend6
  • Obsidian Statue5
  • Abomination3

Buildings

  • Ziggurat7
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul FrenzyLevel 6
  • Destroyer Form
  • BurrowLevel 10
  • Exhume Corpses
  • Disease CloudLevel 2

Items

  • Rod of Necromancy2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Mana1
  • Circlet of Nobility1

Control groups

Group 123
Set 32 13 15
Used 796 689 172
Actions by type
Right clicks
1637
Selections
663
Control group selections
1657
Control groups set
60
Build and train orders
185
Abilities
73
Basic commands
10
Item uses
9
Subgroup switches
0
Units removed from queue
4
Escape presses
5

Timeline

NightelfData incomplete
13,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,421 4:02 6,843 8:05 10,264 12:07 13,685 16:10 U U U
Army4,945
Economy1,840
Production940
Technology1,550
Support4,410

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
11,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,421 4:02 6,843 8:05 10,264 12:07 13,685 16:10
Army4,930
Economy1,425
Production520
Technology1,070
Support3,345

Partial spend: actions with unknown prices are excluded.

16:10 / 16:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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