Replay
vs
Game length
00:09:15
Patch
3.00
Downloads
29
Lost Temple 2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 27, 2026 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

189 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant20
  • Footman15

Buildings

  • Farm6
  • Barracks2
  • Keep2
  • Altar of Kings1
  • Arcane Vault1
  • Lumber Mill1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Regeneration1

Control groups

Group 12345
Set 96 1 41 8 3
Used 122 2 100 109 273
Actions by type
Right clicks
362
Selections
291
Control group selections
606
Control groups set
149
Build and train orders
94
Abilities
1
Basic commands
55
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
2

VietnamGosu (AngryAcolyte#1835)

233 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul14
  • Acolyte13

Buildings

  • Ziggurat4
  • Crypt2
  • Tomb of Relics2
  • Halls of the Dead2
  • Nerubian Tower2
  • Altar of Darkness1
  • Haunted Gold Mine1

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123
Set 18 2 4
Used 393 220 143
Actions by type
Right clicks
824
Selections
264
Control group selections
756
Control groups set
24
Build and train orders
53
Abilities
19
Basic commands
9
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,490 2:18 2,980 4:37 4,470 6:56 5,960 9:15
Army2,025
Economy1,500
Production500
Technology710
Support960
Undead
5,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,490 2:18 2,980 4:37 4,470 6:56 5,960 9:15
Army1,680
Economy1,200
Production580
Technology840
Support1,660
9:15 / 9:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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