Replay
vs
Game length
00:05:27
Patch
3.00
Downloads
21
Sunhoof Mesa 1.4
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 27, 2026 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

217 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant15
  • Footman10

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1

Control groups

Group 1345
Set 42 35 5 3
Used 45 84 59 211
Actions by type
Right clicks
234
Selections
176
Control group selections
399
Control groups set
85
Build and train orders
68
Abilities
0
Basic commands
29
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

VietnamGosu (AngryAcolyte#1835)

282 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul15
  • Acolyte11

Buildings

  • Ziggurat2
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 123
Set 10 2 3
Used 307 154 160
Actions by type
Right clicks
506
Selections
117
Control group selections
621
Control groups set
15
Build and train orders
40
Abilities
7
Basic commands
1
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
3,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 959 1:21 1,918 2:43 2,876 4:05 3,835 5:27
Army1,350
Economy1,125
Production340
Technology320
Support450
Undead
3,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 959 1:21 1,918 2:43 2,876 4:05 3,835 5:27
Army1,800
Economy825
Production380
Technology200
Support630
5:27 / 5:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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