Replay
  • Night ElfSoYma
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
  • Night ElfFoggy
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:14:35
Patch
3.00
Downloads
25
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 26, 2026 by Stowka
Game breakdown

SoYma (SoYma#2943)

272 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp23
  • Druid of the Claw9
  • Archer4
  • Dryad1

Buildings

  • Moon Well6
  • Ancient of Lore4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Nature's Blessing
  • Reinforced Hides

Items

  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 12345
Set 112 4 2 7 1
Used 803 251 752 51 1
Actions by type
Right clicks
1112
Selections
433
Control group selections
1858
Control groups set
126
Build and train orders
87
Abilities
52
Basic commands
7
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Foggy (RPTRFoggy#2278)

296 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 1
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp20
  • Dryad9
  • Archer5
  • Goblin Sapper2
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Ancient of Wonders3
  • Tree of Life2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Abolish Magic

Items

  • Scroll of Healing2
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 144 53 3 1
Used 216 107 8 50
Group 5678
Set 4 3 3 3
Used 314 234 249 2
Actions by type
Right clicks
1338
Selections
818
Control group selections
1180
Control groups set
214
Build and train orders
94
Abilities
40
Basic commands
348
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
9,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,340 3:38 4,680 7:17 7,020 10:56 9,360 14:35
Army2,960
Economy1,720
Production1,130
Technology875
Support2,545

Partial spend: actions with unknown prices are excluded.

Nightelf
9,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,340 3:38 4,680 7:17 7,020 10:56 9,360 14:35
Army2,760
Economy1,880
Production640
Technology740
Support3,340
14:35 / 14:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays