Replay
  • HumanHomework
    1. Archmage, level 4
    2. Paladin, level 3
  • OrcTenchu
    1. Far Seer, level 3
    2. Tauren Chieftain, level 2
vs
Game length
00:13:08
Patch
3.00
Downloads
23
Echo Isles 2.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 26, 2026 by Stowka
Game breakdown

Homework (作业太多#3477)

240 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Rifleman11
  • Peasant10
  • Priest4
  • Footman3

Buildings

  • Farm8
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 79 26 7 7 8 4
Used 336 183 157 55 86 78
Actions by type
Right clicks
1057
Selections
590
Control group selections
895
Control groups set
131
Build and train orders
111
Abilities
25
Basic commands
118
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Tenchu (Adventurer#128567794)

240 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon8
  • Grunt6
  • Shaman4
  • Troll Headhunter/Berserker3
  • Raider3
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Shaman Training
  • Ensnare
  • Berserker Strength
  • Armor

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Potion of Healing2
  • Scroll of Speed1

Control groups

Group 1234
Set 79 13 11 2
Used 124 22 35 1
Group 5890
Set 10 2 2 10
Used 24 198 242 204
Actions by type
Right clicks
1327
Selections
443
Control group selections
850
Control groups set
129
Build and train orders
77
Abilities
30
Basic commands
67
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
7,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,854 3:17 3,708 6:34 5,561 9:51 7,415 13:08
Army3,200
Economy750
Production640
Technology785
Support2,040
Orc
7,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,854 3:17 3,708 6:34 5,561 9:51 7,415 13:08
Army2,920
Economy600
Production655
Technology730
Support2,105
13:08 / 13:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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