Replay
  • UndeadSheik
    1. Crypt Lord, level 6
vs
Game length
00:12:04
Patch
3.00
Downloads
26
Fairy Tale 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 26, 2026 by kover2177
Game breakdown

Sheik (sheik#2417)

255 APM

Heroes

  • Crypt LordLevel 6
    1. Carrion Beetles level 3
    2. Impale level 2
    3. Locust Swarm level 1

Units

  • Ghoul13
  • Acolyte7

Buildings

  • Ziggurat6
  • Crypt4
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Sacrificial Skull1
  • Wand of Negation1

Control groups

Group 1234567
Set 104 1 3 10 4 1 1
Used 447 56 214 50 13 7 6
Actions by type
Right clicks
1237
Selections
389
Control group selections
793
Control groups set
124
Build and train orders
80
Abilities
14
Basic commands
203
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

GeneCoder (Gunnar#1165)

139 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant11
  • Rifleman9
  • Footman7

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Barracks2
  • Altar of Kings1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1

Upgrades

  • Defend
  • Swords
  • Gunpowder

Control groups

Group 12456
Set 7 2 5 2 1
Used 30 3 39 4 0
Actions by type
Right clicks
870
Selections
329
Control group selections
76
Control groups set
17
Build and train orders
72
Abilities
1
Basic commands
156
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
6,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,666 3:01 3,333 6:02 4,999 9:03 6,665 12:04
Army1,560
Economy975
Production1,120
Technology845
Support2,165
Human
6,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,666 3:01 3,333 6:02 4,999 9:03 6,665 12:04
Army2,790
Economy825
Production500
Technology655
Support1,240
12:04 / 12:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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