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  • Night ElfWaschbaer
    1. Dark Ranger, level 4
    2. Pit Lord, level 4
vs
Game length
00:13:50
Patch
3.00
Downloads
25
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 26, 2026 by kover2177
Game breakdown

JesusAkaMohammed (Jeshammed#2164)

127 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 3
    1. Consecration level 2
    2. Sacred Aura level 1

Units

  • Peasant9
  • Rifleman8
  • Footman4

Buildings

  • Farm7
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Castle1

Upgrades

  • GunpowderLevel 2
  • Plating
  • Long Rifles

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Scroll of Healing2
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123
Set 6 4 2
Used 6 4 5
Actions by type
Right clicks
1102
Selections
359
Control group selections
15
Control groups set
12
Build and train orders
115
Abilities
1
Basic commands
5
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Waschbaer (Waschbaer#2330)

137 APM

Heroes

  • Dark RangerLevel 4
    1. Life Drain level 2
    2. Black Arrow level 1
    3. Silence level 1
  • Pit LordLevel 4
    1. Cleaving Attack level 2
    2. Howl of Terror level 2

Units

  • Wisp14
  • Archer6
  • Druid of the Claw3
  • Goblin Shredder1
  • Dryad1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the Claw

Items

  • Circlet of Nobility2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Scroll of Town Portal1

Control groups

Group 12456
Set 34 1 8 1 1
Used 109 6 124 8 118
Actions by type
Right clicks
832
Selections
354
Control group selections
365
Control groups set
45
Build and train orders
69
Abilities
47
Basic commands
37
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
6,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,826 3:27 3,653 6:55 5,479 10:22 7,305 13:50 A A A
Army2,180
Economy675
Production640
Technology785
Support2,470
Nightelf
7,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,826 3:27 3,653 6:55 5,479 10:22 7,305 13:50
Army2,065
Economy840
Production640
Technology725
Support3,035
13:50 / 13:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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