Replay
  • OrcEna1337
    1. Blademaster, level 4
    2. Tauren Chieftain, level 4
    3. Shadow Hunter, level 2
  • UndeadPain
    1. Forsaken Paladin, level 4
    2. Death Knight, level 4
    3. Lich, level 4
vs
Game length
00:24:07
Patch
3.00
Downloads
19
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 26, 2026 by kover2177
Game breakdown

Ena1337 (ANALysis#21996)

201 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1

Units

  • Peon17
  • Kodo Beast8
  • Troll Headhunter/Berserker8
  • Troll Headhunter/Berserker3
  • Grunt2
  • Raider2
  • Wind Rider1

Buildings

  • Orc Burrow4
  • Barracks2
  • Voodoo Lounge2
  • Altar of Storms1
  • Stronghold1
  • War Mill1
  • Beastiary1
  • Fortress1
  • Great Hall1
  • Watch Tower1

Upgrades

  • Berserker Strength
  • Ensnare
  • Reinforced Defenses
  • War Drums Damage Increase
  • Berserker Upgrade
  • Armor
  • Envenomed Spears
  • Spiked Barricades
  • Ranged Weapons

Items

  • Lesser Clarity Potion15
  • Healing Salve10
  • Scroll of Speed8
  • Potion of Healing7
  • Potion of Lesser Invulnerability4
  • Scroll of Healing3
  • Potion of Mana3
  • Circlet of Nobility2
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Lightning1

Control groups

Group 1234567
Set 55 11 15 15 7 1 3
Used 627 119 41 104 181 0 0
Actions by type
Right clicks
1831
Selections
938
Control group selections
1072
Control groups set
107
Build and train orders
240
Abilities
92
Basic commands
355
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Pain (DkHPain#21906)

235 APM

Heroes

  • Forsaken PaladinLevel 4
    1. Righteous Fury level 2
    2. Sacred Aura level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 2

Units

  • Crypt Fiend19
  • Acolyte12
  • Banshee11
  • Obsidian Statue6
  • Ghoul2

Buildings

  • Ziggurat7
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1
  • Haunted Gold Mine1
  • Necropolis1

Upgrades

  • Web
  • Burrow

Items

  • Dust of Appearance4
  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12456
Set 33 16 5 1 2
Used 838 414 479 41 70
Actions by type
Right clicks
2255
Selections
814
Control group selections
1842
Control groups set
57
Build and train orders
136
Abilities
86
Basic commands
246
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

OrcData incomplete
15,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,915 6:01 7,830 12:03 11,745 18:05 15,660 24:07
Army4,550
Economy1,660
Production685
Technology1,090
Support7,675

Partial spend: actions with unknown prices are excluded.

Undead
13,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,915 6:01 7,830 12:03 11,745 18:05 15,660 24:07 A A A A
Army7,230
Economy1,350
Production875
Technology1,020
Support2,650
24:07 / 24:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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