Replay
  • UndeadEnTe
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 1
vs
Game length
00:13:04
Patch
3.00
Downloads
15
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 26, 2026 by kover2177
Game breakdown

Xardas (German player) (xardas#2606)

244 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 1
    1. Consecration level 1

Units

  • Peasant28
  • Footman13
  • Rifleman3
  • Goblin Shredder1

Buildings

  • Farm5
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles

Items

  • Scroll of Regeneration4
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 110 3 1 1 2 1
Used 322 9 378 2 140 277
Actions by type
Right clicks
1198
Selections
298
Control group selections
1128
Control groups set
118
Build and train orders
104
Abilities
2
Basic commands
101
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

EnTe (EnTe#21775)

168 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Acolyte7
  • Crypt Fiend5
  • Ghoul4
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1
  • Spirit Tower1

Upgrades

  • Burrow
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 12
Set 51 4
Used 289 174
Actions by type
Right clicks
995
Selections
407
Control group selections
463
Control groups set
55
Build and train orders
72
Abilities
16
Basic commands
22
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
7,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,988 3:16 3,975 6:32 5,963 9:48 7,950 13:04 A
Army2,745
Economy2,485
Production490
Technology660
Support1,570
Undead
5,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,988 3:16 3,975 6:32 5,963 9:48 7,950 13:04
Army1,955
Economy525
Production520
Technology1,040
Support1,920
13:04 / 13:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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