Replay
  • HumanHammBamm
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 1
  • UndeadF1nroD
    1. Death Knight, level 4
    2. Lich, level 3
    3. Forsaken Paladin, level 1
vs
Game length
00:19:17
Patch
3.00
Downloads
13
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 26, 2026 by kover2177
Game breakdown

HammBamm (HammBamm#21856)

203 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant29
  • Footman12
  • Knight5
  • Sorceress4

Buildings

  • Farm6
  • Scout Tower3
  • Arcane Tower3
  • Blacksmith3
  • Barracks2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Defend
  • Masonry
  • Animal War Training

Items

  • Scroll of Regeneration5
  • Potion of Healing4
  • Staff of Sanctuary2
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 202 51 9 12 1 2
Used 277 195 8 91 79 40
Actions by type
Right clicks
1668
Selections
839
Control group selections
690
Control groups set
277
Build and train orders
155
Abilities
41
Basic commands
17
Item uses
1
Subgroup switches
0
Units removed from queue
3
Escape presses
1

F1nroD (F1nroD#21331)

193 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Forsaken PaladinLevel 1
    1. Sacred Aura level 1

Units

  • Crypt Fiend7
  • Obsidian Statue6
  • Acolyte4
  • Ghoul2
  • Meatwagon2
  • Banshee2
  • Abomination1

Buildings

  • Ziggurat7
  • Tomb of Relics2
  • Nerubian Tower2
  • Slaughterhouse2
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Cannibalize
  • Backpack
  • Burrow
  • Banshee TrainingLevel 2

Items

  • Rod of Necromancy4
  • Potion of Mana3
  • Wand of Negation2
  • Potion of Healing1
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 1245
Set 29 4 1 1
Used 630 97 95 78
Group 6790
Set 3 1 1 3
Used 34 12 20 4
Actions by type
Right clicks
1706
Selections
506
Control group selections
970
Control groups set
43
Build and train orders
109
Abilities
60
Basic commands
120
Item uses
8
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Timeline

Human
11,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,759 4:49 5,518 9:38 8,276 14:27 11,035 19:17
Army3,465
Economy2,560
Production650
Technology1,100
Support3,260
UndeadData incomplete
9,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,759 4:49 5,518 9:38 8,276 14:27 11,035 19:17 A
Army3,955
Economy300
Production970
Technology1,115
Support3,590

Partial spend: actions with unknown prices are excluded.

19:17 / 19:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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