Replay
  • Night ElfSoYma
    1. Firelord, level 5
    2. Naga Sea Witch, level 5
  • Night ElfAspect
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:16:22
Patch
3.00
Downloads
22
Turtle Rock 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 25, 2026 by Stowka
Game breakdown

SoYma (SoYma#2943)

281 APM

Heroes

  • FirelordLevel 5
    1. Soul Burn level 3
    2. Summon Lava Spawn level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 3
    2. Forked Lightning level 2

Units

  • Wisp16
  • Druid of the Claw5
  • Archer4
  • Chimaera2
  • Dryad1

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Chimaera Roost1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the WildLevel 2
  • Reinforced Hides

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 12345
Set 117 5 4 6 1
Used 951 290 1048 55 17
Actions by type
Right clicks
1152
Selections
512
Control group selections
2361
Control groups set
133
Build and train orders
94
Abilities
61
Basic commands
16
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Aspect (Aspect#21972)

264 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp22
  • Druid of the Claw8
  • Archer6
  • Dryad1

Buildings

  • Moon Well11
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Improved Bows
  • Mark of the Claw
  • Abolish Magic
  • Ultravision

Items

  • Potion of Healing2
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 12345
Set 85 24 34 4 1
Used 620 337 252 137 284
Actions by type
Right clicks
1189
Selections
591
Control group selections
1630
Control groups set
148
Build and train orders
111
Abilities
84
Basic commands
285
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
7,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,424 4:05 4,848 8:11 7,271 12:16 9,695 16:22
Army2,600
Economy960
Production780
Technology725
Support2,555
Nightelf
9,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,424 4:05 4,848 8:11 7,271 12:16 9,695 16:22
Army2,965
Economy1,320
Production820
Technology825
Support3,765
16:22 / 16:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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