Replay
  • Night ElfSoYma
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • Night ElfAspect
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
vs
Game length
00:13:52
Patch
3.00
Downloads
24
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 25, 2026 by Stowka
Game breakdown

SoYma (SoYma#2943)

301 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp15
  • Druid of the Claw11
  • Archer5
  • Dryad3
  • Ice Troll Berserker1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Healing1
  • Moonstone1

Control groups

Group 12345
Set 131 6 2 5 1
Used 856 235 769 88 0
Actions by type
Right clicks
1140
Selections
463
Control group selections
1948
Control groups set
145
Build and train orders
98
Abilities
61
Basic commands
17
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Aspect (Aspect#21972)

267 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp12
  • Druid of the Claw7
  • Archer4
  • Ice Troll Berserker1
  • Dryad1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Strength of the Wild
  • Reinforced Hides
  • Well Spring

Items

  • Circlet of Nobility1
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 112 3 41 4 1
Used 572 215 270 120 256
Actions by type
Right clicks
1030
Selections
448
Control group selections
1433
Control groups set
161
Build and train orders
79
Abilities
66
Basic commands
212
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
9,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,331 3:28 4,663 6:56 6,994 10:24 9,325 13:52 U
Army4,135
Economy900
Production820
Technology750
Support2,720
NightelfData incomplete
8,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,331 3:28 4,663 6:56 6,994 10:24 9,325 13:52 U
Army2,695
Economy720
Production820
Technology825
Support2,995

Partial spend: actions with unknown prices are excluded.

13:52 / 13:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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