Replay
  • OrcStarbuck
    1. Far Seer, level 3
    2. Forsaken Paladin, level 3
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:08:40
Patch
3.00
Downloads
28
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 24, 2026 by Stowka
Game breakdown

Starbuck (drǃbucki#2383)

240 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Forsaken PaladinLevel 3
    1. Righteous Fury level 2
    2. Sacred Aura level 1

Units

  • Troll Headhunter/Berserker11
  • Peon8
  • Shaman1

Buildings

  • Orc Burrow4
  • Altar of Storms3
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Voodoo Lounge1
  • Spirit Lodge1

Upgrades

  • Ranged WeaponsLevel 2
  • Shaman Training
  • Berserker Upgrade

Items

  • Scroll of Healing1

Control groups

Group 1234
Set 24 2 1 5
Used 262 82 292 132
Actions by type
Right clicks
522
Selections
292
Control group selections
768
Control groups set
32
Build and train orders
55
Abilities
9
Basic commands
184
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

MisterWinner (MisterWinner#21670)

219 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant10
  • Footman5
  • Rifleman5
  • Priest2
  • Sorceress1

Buildings

  • Farm7
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration1

Control groups

Group 123456
Set 71 2 37 8 2 1
Used 117 13 148 95 272 11
Actions by type
Right clicks
388
Selections
307
Control group selections
656
Control groups set
121
Build and train orders
69
Abilities
4
Basic commands
145
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Orc
5,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,344 2:10 2,688 4:20 4,031 6:30 5,375 8:40 A A A
Army1,615
Economy600
Production870
Technology715
Support1,575
Human
5,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,344 2:10 2,688 4:20 4,031 6:30 5,375 8:40
Army2,125
Economy750
Production490
Technology675
Support1,060
8:40 / 8:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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